Computer Graphics Lab Practical B.TECH CSE 4SEM

PRACTICAL 1

  • To draw a line using Simple DDA Algorithm for positive line slope.
  • To draw a line using Symmetrical DDA Algorithm for positive line.

PRACTICAL 2

  • To draw a line using Simple DDA Algorithm for negative line slope.
  • To draw a line using Symmetrical DDA for negative line slope.
  • To draw a line using Bresenham’s Algorithm for negative line slope.

PRACTICAL 3

  • To draw a line, triangle and circle using functions of graphics.h header file

PRACTICAL 4

  • To display simple shapes (Like hut, star, car etc.)  Using graphics primitives

PRACTICAL 5

  • To perform translation transformation on a given triangle.
  • To perform scaling transformation on a given triangle.
  • To perform rotation transformation on a given triangle.


PRACTICAL 6

  • To rotate a given triangle clockwise and anticlockwise about a given point.


PRACTICAL 7

  • To perform reflection of a point about a line y= mx+c.

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